Follow StimVault Studios
Follow
Following StimVault Studios
Following
Add To Collection
Collection
Comments
Devlog
[Run] It
←
Return to [Run] It
Devlog
[RUN]it - ART UPDATE
December 19, 2020
by
StimVault Studios
[RUN]it - ART UPDATE It's gotta work, and it's gotta look pretty... As previously stated in other devlog posts, we have our world pretty much set in stone for the game. That however, has to be transla...
Continue reading
[RUN]it - MARKETING AND PR
December 19, 2020
by
StimVault Studios
[RUN]it - MARKETING AND PR How do we make people play our game? Marketing in the modern world has the ability to make or break a product upon release. A poor marketing structure can mean the differenc...
Continue reading
[RUN]it - BRANDING, BRANDING, BRANDING (pt.II)
December 19, 2020
by
StimVault Studios
[RUN]it - BRANDING, BRANDING, BRANDING (pt.II) ... And this is [RUN]it! As with our studio logo, we wanted our game logo to benefit from the same parameters. There are typically two different kinds of...
Continue reading
[RUN]it - BRANDING, BRANDING, BRANDING (pt.I)
December 19, 2020
by
StimVault Studios
[RUN]it - BRANDING, BRANDING, BRANDING (pt.I) We are STIMVAULT... Over the last while we have been toying with ideas for our studio logo for our official release. We knew we wanted the logo to be simp...
Continue reading
[RUN]it - POST-PLAYTEST CHANGES
December 18, 2020
by
StimVault Studios
[RUN]it - POST-PLAYTEST CHANGES Somebody's gotta break the game... With the game beginning its production cycle, we knew pretty quickly that it would be very dependent on its mechanical competency th...
Continue reading
[RUN]it - TECH OVERVIEW (so far...)
October 30, 2020
by
StimVault Studios
2
[RUN]it - TECH OVERVIEW (so far...) The Plan.... Hey guys, Max, the Programmer here! I'd like to use this post as an opportunity to give you and overview of the more technical side of the project. T...
Continue reading
[RUN]it - THE SIMULATION
October 29, 2020
by
StimVault Studios
[RUN]it - THE SIMULATION The world around us... The idea behind the game came very early on in the production cycle, almost at its inception. Max, our programmer has a lot of previous experience with...
Continue reading
[RUN]it - THE STORY BEGINS
October 28, 2020
by
StimVault Studios
[RUN]it - THE STORY BEGINS We are official! As of the 25th of October we are officially STIMVAULT STUDIOS. All socials are now active under: Instagram - @Stimvaultstudios Twitter - @Stimvault Itch.io...
Continue reading
[RUN]it - INTRODUCTION
October 25, 2020
by
StimVault Studios
#1, #Introduction
[RUN]it - INTRODUCTION Welcome to our game, [RUN]it ! With this being our first DevLog post, we thought we should share a little something about ourselves and what we hope to bring to the table in the...
Continue reading